Rummy Game Guide
Play Hand and Foot Rummy Online
Hand and Foot is a Canasta-family Rummy game where you play through an opening hand, unlock a second hidden foot pile, and build seven-card books before you can go out. This browser version uses four decks, wild twos and jokers, and a race to 5,000 points.
How to Play Hand and Foot Rummy
Start each turn by drawing from the stock or taking the discard pile when the top discard can immediately help a meld. Select cards of the same rank, place them as a meld, then discard one card to end your turn.
When your first hand is empty, your foot pile moves into play. You still need completed seven-card books before you can finish the round, so the game is about timing: get into your foot, build books, then go out cleanly.
Hand and Foot Rummy Rules
- A new meld needs at least three cards of the same natural rank.
- Twos and jokers are wild, but a meld still needs natural cards.
- A seven-card meld is a book. Clean books have no wild cards; dirty books include wild cards.
- You must play through your hidden foot pile before the round can end.
- You need at least two completed books to go out.
- You must discard after drawing and melding.
- The match ends when one player reaches the target score first.
How Hand and Foot Works
Make melds of the same rank, grow them into seven-card books, and avoid getting trapped with high cards in your foot. Clean books use natural cards only; dirty books use wild cards.
Compared with Canasta, Hand and Foot adds a second stage. The foot pile makes every early discard matter because you are trying to enter the second hand with enough table strength to finish.
Hand and Foot Strategy
- Use wild cards to finish important books, not to start weak melds.
- Take the discard pile only when the top card immediately improves a book.
- Do not rush out while your opponent can still catch you with a bigger meld score.
Try more Rummy-family games in the Rummy Games collection.